Friday, December 9, 2011

Retopo Model, and textured.

The two major things missing is the shoe texture which i did not finish  in time, and I'm still attempting to retopo the gas mask which is stupidly hard for some ungodly reason.

Aight, on my way to class.

Friday, October 14, 2011

Thursday, August 4, 2011

Wednesday, July 27, 2011

Final Composite

 
A lot of changes:
  • Numerous Bump changes (Wood, Floors, Trash can, Walls, Mask)
  • Tiled the wall with the tag
  • More variety, character and randomness to cans
  • Grunged up the shirt and pants a lot
  • Fixed the light in the back 
  • Composite 3 different renders passes ( AO, Depth, and Beauty)
  • Word to your mother.

Monday, July 25, 2011

NEW RENDER




Fixes:
  • Fixed numrous bump issues (Walls, ground, pants, shirt)
  • Added a Fill Light to see the background more
  • Fixed Shoe textures
  • Made multiple colors for spray cans
  • Fixed the tagging 
  • Fixed the skin (Toned down the spec)
  • Fixed the floor
  • More Compositing with different layers
Special Thanks to Steve H. for the help on the awesome light effects. 


Sunday, July 24, 2011

HOLY CRAP-BATMAN! A render that didn't take 15 hours to render...



Fixes:
  • Fixed numrous bump issues (Walls, ground, pants, shirt)
  • Added a Fill Light to see the background more
  • Fixed Shoe textures
  • Made multiple colors for spray cans
  • Fixed the tagging 
  • Fixed the skin
  • Fixed the floor
Special Thanks to Steve H. for the help on the awesome light effects.

Tuesday, July 5, 2011

Model Sheet

Excuse the different gradients, I was trying different things. 

Friday, June 24, 2011

Render passes Print size

AO

Diffuse Color

Final Render

Reflection

Shadow

Specular

Zdepth


I started rendering at 4 pm yesterday. It JUST finsihed 5 mintues ago... 15 hours, and 38 minutes. Just wow.