Nice work on the passes but the final composite isn't quite there. This has so much potential but there are a few things killing it:
1. The ground has no texture and just looks like a bumpy plane with no color. Why is it reflective? It looks very plastic. 2. Why are your normal maps so high? The wood all looks too bumpy!! You still haven't fixed the walls on the building! 3. The red light is really cool but there still isn't enough orange light and the light source doesn't look like it is coming from the open door way at all.
Nice work on the passes but the final composite isn't quite there. This has so much potential but there are a few things killing it:
ReplyDelete1. The ground has no texture and just looks like a bumpy plane with no color. Why is it reflective? It looks very plastic.
2. Why are your normal maps so high? The wood all looks too bumpy!! You still haven't fixed the walls on the building!
3. The red light is really cool but there still isn't enough orange light and the light source doesn't look like it is coming from the open door way at all.
This is so close to being a good portfolio piece!